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2025-05-12

Slice & Dice 3.2 released today. Again I am glad to see nothing disastrous has happened; anything else can be fixed next week.

The technical side was handled by Sunil- thanks! The text describing sides/items/modifiers are generated and include english grammar rules etc, I'm glad it worked out so well.

There was a bit of extra work I did that I had to undo because it broke textmods. Nothing too exciting: generated monster improvements, an extra api, shortened apis.

translation translation translation


comments

Maiker 2025-05-13
Dude, this rocks! I'd found it kinda hard to recommend this gem to non-english speaking friends and now they have no excuse avoiding it ??????
Perlague 2025-05-13
Thank you so much for making this game, it's just awesome!
kayko 2025-05-14
I like reading blogs by - and listening to - successful game developers like you, tann, so if you ever feel like jotting down some of your thoughts, know that someone will want to read them :)
Le Riz Gluon 2025-05-19
Hi i'm having game crashes at random time and sometimes it crash twice in less than 10 minutes and sometimes it crashes after an hour of gameplay. Is it something knew ?
Nicky P 2025-05-23
I’ve soft locked myself: round 3 hard against Boar. My last remaining cleric currently heals more after turn than the boar can do damage and he has no attack moves. Pls fix the boar is at 2 health fyi
Legend48 2025-05-27
I don't think that needs a fix, you just lost and need to do a new game Nicky
John 2025-05-30
Hello tann I'd like to suggest a fix for you're game after 100 plus hours I believe when you skip a level up for a character it should move to the next character rather the try to force the lowest level character to level up thanks! If this is not possible I understand.
Funky Furret 2025-07-20
it'd be neat if this had some kind of multiplayer mode where you can explore a large world with a custom team and a custom overworld sprite (with limitations), and even pvp with others
Funky Furret 2025-07-20
also this multiplayer mode would have item crafting, trading, switching and even deleveling your team members at will (you can always swap them back whenever unless your in combat, the reason for this is because crafting items requires specific teams, and there'll even be items that can force players to be specific classes)
Funky Furret (for the third time!) 2025-07-20
also in multiplayer there should be the ability of having multiple of the same item, as well as that, blessings and curses could be gained through shrines